• Projects
  • Doom Eternal - Mars Core
  • Doom Eternal - ARC Complex
  • Doom Eternal - Super Gore Nest
  • Apple Inc.
  • Triumph Bonneville T120 Engine
  • eXteel Flame Thrower
  • Android Concept
  • Ferrari Testarossa
  • Polygon Worlds
  • Landscapes - Fall/Winter
  • Landscapes - Summer
  • Il Mio Nome è Nessuno
About
Mark Kirkpatrick
  • Projects
  • Doom Eternal - Mars Core
  • Doom Eternal - ARC Complex
  • Doom Eternal - Super Gore Nest
  • Apple Inc.
  • Triumph Bonneville T120 Engine
  • eXteel Flame Thrower
  • Android Concept
  • Ferrari Testarossa
  • Polygon Worlds
  • Landscapes - Fall/Winter
  • Landscapes - Summer
  • Il Mio Nome è Nessuno
About

Doom Eternal - Super Gore Nest

Doom Eternal (2020) Super Gore Nest - My responsibilities on the building shots included: modeling, texturing, set dressing, damage, signage and some finishing work. The last few underground shots are a collaboration with Nick Slay. I was responsible for the hard surface elements and room layout. --------------------- Doom Eternal was a huge collaborative effort across many departments. The end result would not be possible without the contributions of many. Some assets featured are from a shared library created by other artists at id Software.